National Curriculum
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
School Curriculum
As a school we use the NCCE teach computing curriculum as a guiding scheme of work. This enables children's skills to evolve throughout their time in school. Discussion about e-safety is a consistent theme across the school with Safer Internet Day being observed each year. There are a variety of devices available to facilitate learning including Beebots, Code-a-Pillars, OSMO, Lego robotics, iPads, Chromebooks and a new computing suite. There is room for creativity within the curriculum; in recent years children have built websites, explored social networks and solved mysteries. Furthermore, for children with a particular enthusiasm for the subject, there is a Computing Club where further devices including Google Goggles and CAD machines are used.
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
School Curriculum
As a school we use the NCCE teach computing curriculum as a guiding scheme of work. This enables children's skills to evolve throughout their time in school. Discussion about e-safety is a consistent theme across the school with Safer Internet Day being observed each year. There are a variety of devices available to facilitate learning including Beebots, Code-a-Pillars, OSMO, Lego robotics, iPads, Chromebooks and a new computing suite. There is room for creativity within the curriculum; in recent years children have built websites, explored social networks and solved mysteries. Furthermore, for children with a particular enthusiasm for the subject, there is a Computing Club where further devices including Google Goggles and CAD machines are used.